These are some quick lighting studies I have been doing in any spare time I get. The main focus was to see what is achievable with very simple scenes and textures but with a greater focus on lightmass settings. Figuring out what everything does and what properties it changes etc.
I will be doing more of these and updating this in the future.
If anyone has any feedback I would love to hear it!
Textures are from megascans and I have used references from the @archillect twitter account and whatever I have concocted in my head :)